Showing posts with label Mining. Show all posts
Showing posts with label Mining. Show all posts

Friday, February 13, 2015

Sarafrey Station - Mining Outpost

Journal Entry 702;
recording entity - Corporal Stam Harvey

Date: 021312

I don't see much out this way.  Its not a job for someone that likes new things... or people... or eating stuff that resembles food... or running water... or any comforts of modern society at all really...



Ol Yella keeps me company during the work shift. We grind rocks together with the tunes hammering to drown out the monotonous sprinkling noise of dust and gravel raining onto the thin hull.


The station's AI who I refer to as Kibbles is one of those induced personality types, always trying to breach the human-AI relationship issues... some left over gimmick from the era of long-term space habitation for individuals causing mental issues... back before they engineered folks to be able to handle this kind of work.  Kibbles is cute, we get along.  But damn if only it would leave me the hell alone when I was trying to watch a flick... wow. Some programmer's sense of humor I guess.


 I like living out here alone, even though there's room for three.

 It's quiet.  It's home.


So imagine my surprise when Kibbles notified me we were being hailed by one SVG Excavator.  In her usual "personality-driven" way... thinks it's funny...


SVG Excavator was piloted by a Private Jon Marksberg, asking for sanctuary for repairs.  Some bit-ma-bob blew up in the engines and she needed to dock somewhere for repairs.  Great, it's been about four and a half years since I spoke to someone face to face... makes me nervous but it's in my contract to assist passing vessels so I ordered Kibbles to enable the docking protocols and the rest was without my supervision.


The cargo hangar of the habitation module had the parts SVG Excavator needed to complete repairs, according to Kibbles.  I'd have to dig them out of the back, but Marksberg could help me move the cargo pods, so it wasn't going to be as much effort as it looked at first.

SVG Excavator docked and Marksberg spent an interesting couple of days at Sarafrey.  My agrophobia was quickly overcome - Marksberg was quite sociable and pleasant and seemed to understand the mentality that I'd developed being out here alone for so long, and didn't judge me for it.


He showed me wonderful things... not least of which was his amazing salvage ship Excavator.  What a beast... put Ol Yella to shame that's for sure.  Dry Empire was adding a new ship to its already formidable fleet - he even showed me a picture he had of it in halfway through construction... a large support vessel of some sort that was said to be capable of reaching stations and systems throughout the empire using a new form of drive that allowed it to warp to locations, saving many hours of flight time.



When Marksberg finally had to leave I had mixed feelings... it was great to get my space back but it was also a shame to see him go, along with the flood of new information, ideas, and news that he had brought with him.  We agreed that I should buy myself a runabout and travel to Dry Station some day...

Yeah... some day...

Sarafrey Station mining outpost 001a is downloadable and available for public use for free.  Simply put the file into your "blueprints" folder (eg: C:\Program Files (x86)\Steam\SteamApps\common\StarMade\StarMade\blueprints) and you will have access to this station in-game under "Catalog" menu.

Sunday, January 25, 2015

The Library

As time went on I found that one thing tended to lead to another.

For example the build of FRG Thor required me to use particular types of components (for example shield capacitors), which in turn required particular types of materials (for example Rammet and Sertise capsules).

As I had since breaking free of the now obliterated Gundabadt, I had been purchasing materials and even components from the nearby Trading Guild station, however the station was having supply issues due to pirate blockades in a nearby system, and were unable to provide me any more than I had already purchased.

As a result, I was reaching a point where more and more items were now unable to be built or purchased, and the only way I would be able to build these items for any more vessels and expand my budding empire would be to mine and process the minerals myself.  Or destroy the blockade.  If the Trading Guild couldn't despatch the blockade, then clearly I would have no chance, so really, the only option was to find, mine, and process the necessary minerals myself, and use them to manufacture my own items.

But I was new to this, having been a process slave in Gundabadt I knew nothing about minerals, asteroids, what they looked like, where they could be found, et cetera.

I would need to begin exploring, sampling, and cataloging my discoveries.

I knew this would require a huge amount of processing power, and so the concept for a Library addition to my shipyard station was born.

Databases and servers whir and blink as they wait to absorb, catalog, and as required present compiled information about the discoveries I made.
Everything from asteroids found, mineral content, resources, capsules, refineries, technologies, building techniques, blueprints for ships, research, starbase and asteroid field locations, and a host of other information would be fed into these servers and processed by their AI into a range of useful information.

Connected to the main deck of my shipyard and the basic factory I had previously built, the library is almost as power-hungry as the entire shipyard and factory to date, warranting the addition of another 2 3x3x3 power generators.

To protect the delicate servers from random pirate fire, the Library has a much denser structure than the rest of the shipyard's facilities, and is wired directly into the power grid.
This Library Wing adds a further 10x5x10 structure to the basic factory and power/shield generator grid structure connected to the shipyard, and is helping to form a small station attachment to the entire structure.

With the docking arms (completed with ship maintenance systems and cargo siphons) added to the station some weeks ago, the entire shipyard complex is becoming much more like a small station now.

Dubbed "Dry Station", my shipyard was almost a small port nowadays.
Pirates seemed to give me wide berth these days, although occassionally a sniper or two would sit outside the range of my homing missile turrets and pepper Dry Station with long shots... but they did little more than give me a smirk if one managed to actually strike the base instead of sail by through empty space.

Sunday, January 18, 2015

Excavator absorbs Gundabadt

SVG Excavator's maiden voyage was to undertake that which had created the need to upgrade SVG Speeder in the first place - salvaging the battered remains of Gundabadt Station.

I ensured she was well supplied, all systems were operational, and she was fully ready and able to fly. Once all checks came back green, it was time to ease out of dry dock, slowly starboard and upwards to clear SVG Speeder which remained stationary where she had been throughout the build process offering a small amount of turret protection to SVG Excavator while she was without armour and shielding during the initial stages of build.

Unlike CRV Alannis, SVG Excavator's engines did not penetrate the structure from bow-to-stern, but were instead stern-fitted shallow-mount uni-directional fusion outlets.
She was slightly larger than Alannis, but had less shields and thrust, in favour of her primary function - salvage cannons.

Once clear of the shipyard and Speeder, I set the navigation computer to the coordinates of the now derelict Gundabadt Station, and engaged her engines full throttle.

She was about as clunky as Speeder, due to her greatly increased mass, even with the Unidirectional Shallow-mount Fusion Outlet engines (which provided much greater thrust than Speeder's naked thruster module engines).

My rapid-mobility ship "Taxi" can be seen top right, used to quickly get between shipyard, trading guild station, factory, other ships, or even to retrieve pirate wrecks left drifting after coming into range of my automated defenses.
When I arrived at Gundabadt I tested out Excavator's salvage digitisation cannons and was very impressed to see the station melting away before my eyes at a far greater rate than was possible with Speeder.  The entire station was converted to digital mass signatures and stored in my personal storage bank in just under 6 minutes... over 30,000 scrap alloy and a further 30,000 scrap crystal circuits.  A large cinnibar asteroid in orbit around the station was added to my hold within another 2 minutes.




SVG Excavator performed admirably. I had not yet had a need to test her out under fire, however she performed her primary duty as a salvager with great efficiency.

Another successful build.  Soon I would take her out to the asteroid fields to retrieve some more materials, especially some of the rarer elements needed to construct some of the more higher end technologies like shield capacitors and rechargers.  I had depleted the local trading guild's supply of these items, and other ships would need me to construct my own which meant obtaining the required elements...

Gundabadt was gone.  Nothing remained but digital mass signatures of scrap in my hold and some drifting atmospheric molecules where it had once been in space.



This was my space now.

Saturday, January 17, 2015

SVG Excavator

SVG Speeder was a good salvaging vessel.  She wore four of my automated homing missile turrets and could soak up a reasonable asteroid in a few minutes.  She had been created from my initial credits which I'd managed to obtain during my escape from Gundabadt Station, and had served me well in digitising asteroids for their mineral content.

However as my need to build bigger and greater vessels increased, so too did my need to digitise minerals (both from defeated pirate vessels, as well as asteroids and comets).

So it became time to replace Speeder with a much more powerful salvaging vessel.

I drafted plans to incorporate the shield technology I had developed for the corvette Alannis, as well as banks of well powered salvaging cannons that would make Speeder's own capacity seem small and insignificant.

I also wanted the new salvager to have much tougher armour as I intended to drop the weight of turrets in favour of shields and armour and simply sit under the umbrella of turret emplacements as I claimed asteroid fields for my own.

And so I began building my new salvager, the SVG Excavator.

SVG Speeder shown to the right of the main salvage cores of SVG Excavator for scale
SVG Excavator has 2614 salvage cannons, compared to SVG Speeder's 240 salvage cannons.  In addition she has 212,000 power storage, with 458,000 e/sec recharge.

SVG Excavator's specifications:
Mass: 820.3 tons
Length: 42m
Height: 16m
Width: 27m
Thrust: 237.9 (-98)
Shields: 28000 (+319/sec)

CRV Alannis and SVG Speeder shown next to shipyard and SVG Excavator for scale.
SVG Excavator is much tougher than SVG Speeder

She has navigation lights for port, starboard, deck and dorsal.

She boasts 1x port, 1x starboard, 2x bow, and 1x stern observation lenses.

She has an armoured open core entrance, and an aligned docking camera.

Her engines are not as powerful as CRV Alannis, but more powerful than SVG Speeder.
SVG Excavator is a big step up from SVG Speeder, and will greatly speed up my mining and salvaging operations.

It was time to take her out for her maiden voyage.

Saturday, December 27, 2014

A Humble Beginning

My name is Dry Broez.

I am a freeman miner from Upsuli system, having recently bought my freedom for my descendants by honor-killing my former master and enslaver Haft Nexshrakt of the clan of Gundabadt.

Now my destiny is my own, and with it I have discovered the thrill and also the fear of unprotected freedom.

For now I tip-toe through space, and have set up a small processing plant within the protection and convenience of a Trading Guild shop that I discovered during my escape from Gundabadt station.

I mine nearby asteroids mostly consisting of Cinnibar, Lukrah, Sand, and some Fertikeen. This has earned me enough to build a small processing plant, a small mining craft fondly called "Speeder", a rapid-transit speeder craft called "Taxi", and a small radar-deceiving, lightly armoured battle-scout called "Gustav".  The processing plant has been fitted with a small basic armoured turret to bolster my defenses, but my proximity to the Trading Guild station as well as my secretive mining approach seems to have kept my operation safe from assault so far.

But I'm not content to be a mere miner hiding in the shadows.

I have dreams... ambitions.